Like the Lance with more firepower, GL focuses on dealing bursts of damage via explosive shells.Īlthough it includes a shield, you’ll find it’s not as great at blocking as the Lance is. S&S’s versatility makes it great for combining with other players, but its lack of specialization means you’ll be less effective hunting solo. This, however, is somewhat compensated by being able to use items with your weapon unsheathed.
Its excellent mobility has only benefited from Iceborne’s new Clutch Claw, making it so you can quickly grapple onto monsters and keep the pressure on.Īnd that’s something you’ll want to do, given that S&S is not able to reach as high damage numbers as other weapons.
Sword & ShieldĪllowing you to easily block and dodge incoming attacks – as well as return blows when opportunities present themselves – S&S is the game’s beginner-friendly weapon. And while slow attack speeds make dealing damage with HH feel awkward, if you’re able to focus on the monster’s head constantly, you’ll be surprised by how easily you can stagger monsters. Its main appeal stems from being able to grant buffs to other players by playing different music notes. However, it still has some neat tricks up its sleeve that can prove useful in battle, especially if you’ve got a full squad.
At first glance, HH may not even appear worth touching, despite being a close relative to the popular game Hammer.